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- on exitFrame me
- global lightr, lightg, lightb
- homebackroll()
- exerciseroll()
- finger(2, 2)
- finger(5, 5)
- finger(18, 20)
- unfinger(30, 31)
- finger(32, 34)
- unfinger(35, 98)
- finger(113, 118)
- finger(123, 123)
- finger(185, 187)
- finger(192, 192)
- finger(195, 195)
- finger(198, 198)
- if (lightr = "off") and (lightg = "off") and (lightb = "off") then
- set the memberNum of sprite 31 to 419
- else
- if (lightr = "on") and (lightg = "off") and (lightb = "off") then
- set the memberNum of sprite 31 to 411
- else
- if (lightr = "off") and (lightg = "on") and (lightb = "off") then
- set the memberNum of sprite 31 to 412
- else
- if (lightr = "off") and (lightg = "off") and (lightb = "on") then
- set the memberNum of sprite 31 to 413
- else
- if (lightr = "on") and (lightg = "on") and (lightb = "off") then
- set the memberNum of sprite 31 to 414
- else
- if (lightr = "on") and (lightg = "off") and (lightb = "on") then
- set the memberNum of sprite 31 to 415
- else
- if (lightr = "off") and (lightg = "on") and (lightb = "on") then
- set the memberNum of sprite 31 to 416
- else
- set the memberNum of sprite 31 to 417
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- go(the frame)
- end
-